![]() This takes a little bit of time whenever new images are loaded. (12-19-2017 09:18 AM)Speeny Wrote: (12-19-2017 08:43 AM)WonkoTheSane Wrote: (12-19-2017 07:44 AM)Speeny Wrote: Hi there guys.Įssentially what happens (as i understand it), is that the textures/images are placed in memory and then being smoothed out as it were. Is this normal? Could just be because of the game I'm assuming? I only have one issue.I'm playing Popolocrois.and it looks as though after each section loads the textures are first jagged, then smooth out after few seconds. ![]() Just drop down the resolution a bit or the upscale level till you're happy If for some reason it does run a bit slower than you'd like (unlikely). * Postprocessing shader (if you want to get rid of jaggies, use fxaa antialiasing) Maybe look around in the forum for 60fps patches for games you'd like to play to make even more use of your monster pc's specs. You should be running at full speed for pretty much everything. Use xbr upscaling at the highest (i think it's 5x?) for best visual quality, render PSP at 8x. ![]() I've got a 6 year old rig that has but a fraction of the power that yours does and I can run PPSSPP on more than max settings. Z97X-Gaming 3 (SOCKET 0) 29 ☌Ĥ095MB NVIDIA GeForce GTX 970 (Gigabyte) 29 ☌Ģ38GB Samsung SSD 850 PRO 256G SCSI Disk Device (SSD) 25 ☌ġ863GB Seagate Expansion USB Device (USB (SATA)) 32 ☌ġ862GB Western Digital WD Elements 25A3 USB Device (USB (SATA)) I am using Gold and also it's version 1.5.4.ġ6.0GB Dual-Channel DDR3 666MHz (9-9-9-24) Just curious if any of you could give me an overview of what settings on the PPSSPP emulator would run best on my PC build.
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